▲ oracle of secrets rom hack

version 0.37

Page last updated: Feb 21 2018

New world to explore, eight new dungeons, brand new items, new music, original story, and more!

Feb 19th-20th, 2019

Feb 18th, 2019

This page has been converted into an update blog primarily now. The Progress, Screenshots, and Credits section will continue to be updated as well. Since the last update I've switched the location of the castle and the ranch while making other heavier overworld edits now that the layout is changed. I've also been diagnosing problems with the 4th dungeon miniboss. I want to deal with this issue before I move on to completing the 5th dungeon. After the 5th and 6th I believe it may be necessary for me to take some time and work on misceallous dungeon rooms like caves and update them. Many areas still largely resemble the original Link to the Past and this is a chore that needs to be done at some point anyway, as I plan on this being a full overhaul.

While not related to my hack specifically but Zelda hacking as a whole, I recently started talking with MathOnNapkins on the Link to the Past discord group and have been looking over the Hyrule Magic source code that he has been working on. It was originally written from 2001-2002 by sephiroth3 and now MathOnNapkins has been recoding and cleaning up the source from one large C file into many different modules and fixing the bugs it has as well. I'm learning C and trying to help with the code. Hopefully, I'll be able to add my own special features one day when the code is cleaned up and have a custom branch of Hyrule Magic.

Nov 15th, 2018

I've been working on the game recently. I've changed some aspects about the progression of the items in the game to make the dark world more relevant during the main game. I've also done some light world edits. I'm going to be tackling the completion of the water dungeon and ice dungeon that both have been started and have a bit of work and planning done already. I also got ASM work done with Euclid of Parallel Worlds to add the lost woods combination code as well as some minor quality of life changes that have helped out with the castle zone and the fog that would normally form over the lost woods.

July 4th, 2018

Right now I'm re-evaluating how I want to go about the last stretch of development. Yes it has been like four or five years but at this point I'm a one man team on the hack and haven't had that much inspiration to work on it this year. It's definitely going to be finished at some point, it's just a matter of deciding how much I care about certain elements like the writing and progression before its release.


Light Overworld 75%
Dark Overworld 50%
Main Dungeons 4 / 8
Mini Dungeons 0 / 3
Items 100%
Music 100%
MSU-1 OST 0%
Story/Dialogue 35%

*MSU-1 allows you to play CD quality music in an SNES game. The MSU-1 soundtrack is a goal, but not a priority.

If you're interested in contributing to the soundtrack, contact me



You may know me as moegami, my rom hacking alias as the kids call it.

Overworld scawful, SePH
Dungeons scawful
Graphics ghillie, NEONswift, JoeL, SePH
Music potato-tan, Koji Kondo
ASM Hacks Conn, JaSP, NEONswift, wiiqwertyuiop, Euclid