▲ oracle of secrets

version 0.39

Page last updated: Mar 11 2019

hyrule magic wine

justin scawful • 11 Mar 2019

As I was working on getting Halo 2 installed, I managed to get Hyrule Magic running in wine on my Mac. Now I don't think this will entirely remove the virtual machine from my rom hacking toolset, especially considering that Hyrule Magic's source code can only really be compiled consistently on windows right now with visual studio. MathOnNapkins has talked about a buddy of his compiling it on linux but I forget what he said he did to get it running, would be interesting to know as eventually I'd like to port Hyrule Magic to Linux/OS X.

revamping large quadrants

justin scawful • 20 Feb 2019

plans for the short term

justin scawful • 18 Feb 2019

This page has been converted into an update blog primarily now. The Progress, Screenshots, and Credits section will continue to be updated as well. Since the last update I've switched the location of the castle and the ranch while making other heavier overworld edits now that the layout is changed. I've also been diagnosing problems with the 4th dungeon miniboss. I want to deal with this issue before I move on to completing the 5th dungeon. After the 5th and 6th I believe it may be necessary for me to take some time and work on miscellaneous dungeon rooms like caves and update them. Many areas still largely resemble the original Link to the Past and this is a chore that needs to be done at some point anyway, as I plan on this being a full overhaul.

While not related to my hack specifically but Zelda hacking as a whole, I recently started talking with MathOnNapkins on the Link to the Past discord group and have been looking over the Hyrule Magic source code that he has been working on. It was originally written from 2001-2002 by sephiroth3 and now MathOnNapkins has been recoding and cleaning up the source from one large C file into many different modules and fixing the bugs it has as well. I'm learning C and trying to help with the code. Hopefully, I'll be able to add my own special features one day when the code is cleaned up and have a custom branch of Hyrule Magic.

starting up again

justin scawful • 15 Nov 2018

I've been working on the game recently. I've changed some aspects about the progression of the items in the game to make the dark world more relevant during the main game. I've also done some light world edits. I'm going to be tackling the completion of the water dungeon and ice dungeon that both have been started and have a bit of work and planning done already. I also got ASM work done with Euclid of Parallel Worlds to add the lost woods combination code as well as some minor quality of life changes that have helped out with the castle zone and the fog that would normally form over the lost woods.

- Progress

Light Overworld 75%
Dark Overworld 50%
Main Dungeons 4 / 8
Mini Dungeons 0 / 3
Items 100%
Music 100%
MSU-1 OST 0%
Story/Dialogue 35%
Overall

MSU-1 allows you to play CD quality music in an SNES game. The MSU-1 soundtrack is a goal, but not a priority.

If you're interested in contributing to the soundtrack, contact me


- Screenshots


- Credits

You may know me as moegami, my rom hacking alias as the kids call it.

Overworld scawful, SePH
Dungeons scawful
Graphics ghillie, NEONswift, JoeL, SePH
Music potato-tan, Koji Kondo
ASM Hacks Conn, JaSP, NEONswift, wiiqwertyuiop, Euclid